Throughout the years, the video gaming community has been rife with controversy, just like any other community; video games have been accused of encouraging violence in children, of leading people to lead exponentially less social lives, even considered by some to be the “downfall of society”. However, at times, the community itself can be the most toxic thing about video games.
During early-to-mid 2016, the company Blizzard’s now-popular online shooter game Overwatch underwent a period of beta testing while it was still new, and had forums open for players to share feedback. One such user, with the username “Fipps”, took to the forums, and complained about one particular aspect of the game: one of the unlockable victory poses for one of the main characters, Tracer.
Tracer is a spunky, cheerful girl who’s shown in many of the trailers for the game, often with the phrase “Cheers, love, the cavalry’s here!”, and many consider her to be the “face” or the mascot of the game. And so, when an undeniably sexualized pose of Tracer was found to be unlockable with the game, several fans took issue with it; Overwatch is known to include many characters with various body sizes and even species, both sexualized and not, and so to see this out of character pose of Tracer glancing over the shoulder with her butt very prominent in her skin-tight suit seemed very confusing and jarring to the fans.
Beta tester Fipps brought this up in the forums, and Overwatch game director Jeff Kaplan promptly responded confirming that the pose would be removed and replaced, as well as apologizing and promising the Overwatch team would do better. It was a simple solution to what seemed like a simple problem, with little need for further fuss.
Right?
No, not right.
After Kaplan’s official statement and apology, Overwatch fans exploded with both outrage and gratitude. For some users, on Reddit and on the official Overwatch forums, the issue became one of creative freedom: why should Blizzard have to bend the knee to submit to the will of a handful of offended players? Why should the company have to pander to one crowd just to put up an air of equality and inclusiveness? This “issue” became known in some online groups as “buttgate”, to carry off of other controversies such as football’s deflategate, and even the infamous Watergate.
While censorship can certainly be a touchy subject in any media, including video games, this time, censorship didn’t seem to be the issue at all. A player posted to the beta forum to complain about an issue that they thought to be important(the image of the most iconic character of the game), and the game’s director replied saying that the issue was going to be handled. There was no controversy; the issue was handled exactly as it should have been, and yet users continued to complain about the perceived “censorship”.
The uproar about Overwatch’s “censorship” reached such a head online that Kaplan was later forced to return to the online thread, to assert that he had had not merely “given in” to the demands of a single fan:
“While I stand by my previous comment, I realize I should have been more clear. As the game director, I have final creative say over what does or does not go into the game. With this particular decision, it was an easy one to make—not just for me, but for the art team as well. We actually already have an alternate pose that we love and we feel speaks more to the character of Tracer. We weren’t entirely happy with the original pose, it was always one that we wrestled with creatively. That the pose had been called into question from an appropriateness standpoint by players in our community did help influence our decision—getting that kind of feedback is part of the reason we’re holding a closed beta test—but it wasn’t the only factor. We made the decision to go with a different pose in part because we shared some of the same concerns, but also because we wanted to create something better.” (Jeff Kaplan, Overwatch)
The “controversy” itself never actually happened, in other words; it was the online Overwatch community’s reaction to an out-of-character sexualized victory pose that created a controversy. The game may be called “Overwatch“, but sometimes people really seem to have a knack for overreacting.
____________________________________________________________________________________________
Works Cited
- McWhertor, Michael. “Blizzard is removing a sexualized pose from Overwatch, citing player feedback (Update).” Polygon, Polygon, 28 Mar. 2016, http://www.polygon.com/2016/3/28/11321138/overwatch-tracer-pose-removal. Accessed 22 Sept. 2017.
- Tassi, Paul. “’Overwatch’ Stumbles Into Controversy By Cutting ‘Sexualized’ Tracer Victory Pose.” Forbes, Forbes Magazine, 29 Mar. 2016, http://www.forbes.com/sites/insertcoin/2016/03/29/overwatch-stumbles-into-controversy-by-cutting-sexualized-tracer-victory-pose/#dde6bca6f62b. Accessed 22 Sept. 2017.
- Blizzard Entertainment. Overwatch. Blizzard Entertainment, 2016. Xbox One.